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Sunday, June 6, 2010 The activity I am introducing today is Curious George: Everything Must Go. This activity is a game which involves matching. At the main screen of the game, the guy with the yellow hat (bottom left in picture above) gives instruction on which button to click in order for the game to start. In the game, George the monkey has to pack up his room. To do so, children have to help George clean his room by choosing the basket to put the object into. There are three baskets to choose from - the toy box, book cart and lastly the clothes hamper - from top to bottom. As seen in the picture above, there is a book on the left side. To put the items into the basket, children simply have to click on the right answer. Even if they do not get it right, another chance would be provided, with a different item though. The game ends when all six items have been placed into the rightful place. To end the game, it might take more than six times because whenever there is a wrong answer, that question would not be taken into account. Instead, another item would be provided to replace the question that had been answered incorrectly. Organization and Design The design of the game uses bright colors - mainly blue and yellow. These two colors when put together do not seem to be too striking and is just nice to capture one's attention. The navigation of the game is clear, children are told at the start what they should do to help George pack his room - that is to click on the correct basket where the item appeared belongs to. Instructional Design and Delivery The game objectives were clear - to sort out 6 different items into the 3 baskets that contain different categories of items. This game provides children with mostly audio and visual activities to learn. Every time the cursor is hovering on a certain basket, the man with the yellow hat will say out the label of the basket. Also, whenever children click on the basket, George lets go of the string and jumps down on the spring, causing the item to be thrown into the basket the children had picked. This activity helps children to think about classification of items and what category the certain item falls into. Game-Based Learning The rules and goals of the game were stated clearly. Children will have a clear understanding of what to do right from the start of the game. During the game, when children choose the correct answer, the man with the yellow hat will say "Good job" or "Nice work" to encourage the children. But when they have a wrong answer, he'll say "That's not right" so that children are aware that the items do not belong to the particular category. The child can interact with his peers while playing the game so that he can learn from his peers. The subject of the game is very explicit - classification. After evaluating, I find that this game is able to provide children an opportunity to learn. Children find it hard to sit down to listen throughout for a lesson. But with an engaging activity (the game), children will find it better for learning to take place as games are something that children like. This game is good for teaching mathematics, especially classification. For this game, parents and teachers can use it to teach children how to keep items orderly through the form of another activity. Parents and teachers can provide children with 6 objects that fall into 3 different categories. Children will try to complete the task themselves unless they really show a need for help. Click here to start playing!
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